Programlama Öğretim Sürecinde Üstün Yetenekli İlkokul Öğrencilerinin Görüşlerinin İncelenmesi

Programlama etkinliklerinin erken yaşta deneyimlenmesi gün geçtikçe önem kazanan bir konudur. Bu çalışmada ilkokul 2., 3. ve 4. sınıfta öğrenim gören 26 üstün yetenekli öğrenci ile Scratch destekli programlama öğretimine yönelik 15 haftalık bir uygulama gerçekleştirilmiştir. Bu süreçte toplanan katılımcı görüşleri incelenerek katılımcıların programlama öğretim sürecine ilişkin görüşleri, katılım ve güdülenme durumunun belirlenmesi amaçlanmıştır. Durum çalışması kullanılan bu araştırmada nitel verileri toplamak için kişisel bilgiler ve bilişim teknolojileri kullanım durumunun saptanmasıyla ilgili bir anket, yarı yapılandırılmış bireysel görüşme formu, alan notları ve öğrenci yansıma raporları kullanılmıştır. Araştırmada öne çıkan sonuçlardan biri Scratch programının da görsellik, renk ve ses öğelerinin güdülenme ve derse katılım üzerinde olumlu etkisi olduğudur. Ayrıca dersin başında bilgisayar dersi için olumsuz tutuma sahip öğrencilerin süreç sonunda tutumlarının değiştiği görülmüştür. Öğrencileri yönlendiren güdülenme türlerine bakıldığında içsel ve dışsal güdülenme unsurlarının öğrenenlerin katılım ve derse yönelik görüşleri üzerinde benzer etkileri olduğu görülmüştür.

An Investigation of the Opinions of Gifted Primary School Students’ in the Programming Training Processes

Teaching programming at an early age has become popular. The aim of this study is to examine the participant views for the teaching of Scratch-supported programming processes to the 26 gifted students studying at the 2nd, 3rd and 4th grades of primary school. Additionally, students’ opinions on learning materials, tools and processes are examined in detail. In this case study, five different tools were used to collect qualitative data. In this study, a questionnaire, semi-structured personal interview form, field notes and student reflection reports were used to collect qualitative data.One of the highlights of the study is that the visual, colour and sound elements of the Scratch program have positive effects on motivation and course participation. In addition, , students who have negative attitudes towards computer lessons at the beginning of the course have changed their attitudes at the end of the process. Looking at the types of motivation that direct students, it can be observed that the intrinsic and extrinsic motivation elements have similar effects on the success, lesson participation and behaviours of the learners.

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