Sercan ŞENGÜN, Selcen OZTURKCAN

Re-shaped by mobile technologies’ disruption: The videogame industry in Turkey

Pazarlama İçgörüsü Üzerine Çalışmalar

2020-Cilt: 4 - Sayı: 1

44-56

videogames, digital games, games, mobile, disruption

66 76

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