Bilgisayar Oyunlarıyla Dijital Masal Yazımı: İkinci Dil Öğrenenler için Yeni Etkin Bir Dilbilimsel Yaklaşım

Günümüzün dijital yerlileri, bilgi transferine saniyeler içinde ulaşabilecekleri bir dijital dünyaya doğdu. Günümüz çocuklarının dijital olarak kodlandığı ve dijital öğrenmeyi geleneksel veya ezberci öğrenme uygulamalarına tercih ettiği gerçeğinin kanıtı sağlamdır. Aynı bakış açısıyla, konu hem dijital hem de etkili dil öğretim teknikleri ile beraber ek bir dil öğrenmek olduğunda, nesiller arasında bir müfredat boşluğu oluşmuştur. Yeni nesil öğrenciler arasında oldukça popüler olan dijital oyunlar, hikayeler yazarak betimleyici ve yaratıcı bir dil öğretim yöntemi sunabilmektedir. Bu araştırma çalışması kapsamında, öğrencilerden kültürel olarak bilinen masalları yeniden yazmaları veya değiştirmeleri istenerek dijital hikaye anlatımı yoluyla yeni bir dilsel öğrenim tekniği sunulmaktadır. Bu nedenle, bu araştırma çalışmasında uygulamalı dilbilim ilkeleri prensibiyle ve dijital ve yaratıcı dil uygulamaları yoluyla yeni bir oyun ve hikaye anlatım metodu geliştirilmiştir.

Gamifying Fairytales through Digital Storytelling: A Novel Interactive Linguistic Educational Landscape for Second Language Learners

Today’s generation of digital natives was born into a world of digital stimulation in which knowledge transfer is within their reach in seconds. The evidence is solid in the fact that today’s children are digitally coded and prefer digital learning to traditional or rote learning practices. From the same perspective, there has been a curricula gap between generations when the subject matter is learning an additional language through both digital and effective language teaching techniques. Digital gaming, which is highly popular among the new generation of students, can offer a descriptive and creative language teaching method through writing stories. Within the context of this research study, a new linguistic landscape through digital storytelling is offered by asking students to rewrite or modify culturally known fairytales. Thus, this research study proposes and exemplifies a novel language teaching method for digital and creative language practices through gaming and storytelling via applied linguistics principles.

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Pamukkale Üniversitesi Eğitim Fakültesi Dergisi-Cover
  • ISSN: 1301-0085
  • Yayın Aralığı: Yılda 3 Sayı
  • Başlangıç: 1996
  • Yayıncı: -