Fonksiyonlar ve Performans Temelleri ve Uygulamaları Bilgisayar Grafikleri ve Grafik Tasarım

Bu makale bilgisayar grafiklerinin temelleri ve uygulamaları ve öğrencilerin bu çalışma alanının nitty-gritty'sini takip etmelerinin ve buna bağlı olarak, bilgisayar grafikleri çalışmasının neden çok önemli olduğunu bilmelerinin neden önemli olduğuna odaklanmaktadır. Grafik tasarım genellikle bu makalenin gövdesine de değinilmiştir. Bu uygulamanın önemli alanları plan ve tasarımlar, nesne simülasyonu, genel animasyonlar ve manipülasyonlardan oluşmaktadır. Bilgisayar grafikleri, bilgisayar monitörlerinin ortaya çıkışının ilk aşamalarında öne çıkmış olsa da, bilgisayar grafikleri için gerekli olan bir dizi başka çıkış ve giriş aracı da vardır; bunlar joystickler, fare, yüksek teknoloji renkli monitörler, flash sürücüler ve çeşitli kamera ve akıllı telefon modellerinden oluşur. Netlik amacıyla, bu yazımda, bilgisayar grafikleri ve bilgisayar tasarımları birbirinin yerine kullanılacaktır, çünkü bilgisayar grafikleri süreci tasarım sisteminde yer almaktadır. Ayrıca, bu makalede kullanılan tasarım çalışması gözden geçirme ve stüdyo keşif yöntemleridir. Bu makalenin temel amacı, bilgisayar grafiklerinin ve tasarımlarının çalışma dinamikleri hakkında fikir vermektir, böylece uygulayıcılar ve grafik öğrencileri onu hazır bir kaynak materyali olarak göreceklerdir. Sonunda, bu yazarın amacı, bilgisayar grafiklerini kariyer olarak almakla ilgilenebilecek öğrencilere ve öğrenci olmayanlara ilk elden bilgilendirici bilgi vermektir.

Functions and performance of the Basics and Applications of Computer Graphics and Graphic Design

This paper focuses on the basics and applications of computer graphics and why it is important for students to be abreast of the nitty-gritty of this area of study and by extension, knowing why the study of computer graphics is of immense importance. Graphic design generally was also touched on the body of this essay. The important areas of this application consist of blueprint and designs, object simulation, general animations and manipulations. Although computer graphics became prominent during the early stages of the advent of computer monitors, there comes also, a number of other output and input gadgets that are essential for computer graphics; these comprise joysticks, mouse, hi-tech color monitors, flash drives and various models of camera and smart phones. For the purpose of clarity, in this write-up, computer graphics and computer designs would be used interchangeably because the process of computer graphics is in the designs system. Also, the design study used in this essay is the review and studio exploratory methods. The major aim of this essay is to give insights into the working dynamics of computer graphics and designs so that practitioners and graphic students would see it as a ready resource material. At the end, the intention of this writer is to give first-hand informative knowledge to students and non-students who may be interested in taking up computer graphics as a career.

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