A Step-by-Step Guide to Building a Computer-Based Digital Education (CBE) model with an Interactive Electronic Book (E-book)

A Step-by-Step Guide to Building a Computer-Based Digital Education (CBE) model with an Interactive Electronic Book (E-book)

Asynchronous online learning allows real-time interaction between students and teachers. In computer based education (CBE), hypermedia, hypertext and multimedia terms are widely used. Especially if synonyms are widely used, the distinction between hyper- and multimedia is especially important. The CBE means that computers in education includes that e-learning, Internet learning, distributed learning, networked learning, tele-learning, virtual learning, computer-based learning, web-based learning and distance learning. Electronic books (eBooks) or e-textbooks are defined as the digitized book by those involved in creating, providing and distributing information. The first step in creating an eBook reader is to create content. In most cases, the content may already have been created for a printed publication. Technically, creating eBooks is extremely easy and has a variety of possibilities for creating rich eBooks. The eBook industry tries to serve the needs of this area with over twenty years of experience. Interactive eBooks have come a long way and can present information in ways that have not been possible in the past.

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