The Universal Academic Research Journal
99-104
gaming, , japan, technology adoption, japanese students, digital games, second language learning
Adoption Of Gaming As An Alternative Educational Tool Among Japanese Youth.
The Universal Academic Research Journal
SPOR BİLİMLERİ FAKÜLTESİ ÖĞRENCİLERİNİN OYUN BAĞIMLILIĞI BELİRTİLERİ VE DÜZEYLERİ
THE USE OF ELEMENTS OF KAZAKH NATIONAL GAMES IN TEACHING ENGLISH
A. Âsaui atyndaġy Halyk̦aralyk̦ k̦azak̦-tùrìk universitetìnìn̦ habaršysy
G.zh. ARIPZHAN, G.a. DUISEBAEVA, A.a. KURALBAYEVA
Teachers' Attitudes toward the Usage of Mobile Devices in EFL Classroom
European Journal of Educational Research
Der Verteidigungswille bei der Notwehr
Ceza Hukuku ve Kriminoloji Dergisi