Three-Dimensional Human Modeling Applications in Sport Sciences

The purpose of this study is to examine three-dimensional human modeling software suitable for use in the field of sport sciences. Three-dimensional modeling takes place by transferring virtual objects to objects in our real or imaginary world. Virtual objects, which are transferred to virtual environments by a designer or a design team using various software, has been used many important areas such as health, security, education and sports which are using computer technology. There are a lot of computer software for three-dimensional modeling with license-paid, shareware and freeware. Poser, Daz3d and Blender software have been studied in the research. The processes of human modeling, exposure, movement, and their output are explained. It is thought that three-dimensional human models to be used in education and research activities in the field of sport sciences will be useful. The sport skills that are transferred to the computer platform turn into learning objects that many people can access from anywhere. Such as motion analysis can be carried out with detailed and low cost.

___

  • 1. Amca AM, Harbili E, Arıtan S, Development of mechanical model of olympic snatch for biomechanical analysis. Hacettepe Journal of Sport Sciences, 2010; 21(1):21–29.
  • 2. Arıtan S, Çilli M, Amca AM, HUBAG: Three-dimensional movement analysis software. Hacettepe Journal of Sport Sciences, 2010; 21(1):30–36.
  • 3. Biasutto SN, Caussa LI, Criado del Rio LE, Teaching anatomy: cadaver vs computers. Ann Anat, 2006; 188: 187-190.
  • 4. Caniberk M, Sesli FA, Çetin C, Use of digital photogrammetry in 3d motion analysis and biomechanics of sports. Turkish Journal of Sports Medicine, 2016; 51(4):117-127. DOI:10.5152/tjsm.2016.014
  • 5. İşman A. Öğretim teknolojileri ve materyal tasarımı. 4. Baskı, Ankara, Pegem Akademi, 2011;3,52.
  • 6. Ögenler O, Kara A, Kadıoğlu S, Öztürk H, Sungur MA, Opinions of a group of anatomy instructor on cadaver and utilization of cadaver in anatomy teaching. Turkish journal of Bioethics,2014;1(1): 57-68.
  • 7. Tuğtekin U, Kaleci D, Computer games design using 3d modeling technique Conference: 13. Akademik Bilişim Konferansi, At Malatya – Turkey, 2011 DOI:10.13140/RG.2.1.2484.1684
  • 8. Url 1 Poser software - https://my.smithmicro.com/ (12.04.2018)
  • 9. Url 2 Daz3d software - https://www.daz3d.com/home (12.04.2018)
  • 10. Url 3 Blender software - https://www.blender.org/ (12.04.2018)
  • 11. Yıldız ME, Besoluk K, Investigating the effect of weightlifting on the metacarpal bones’ measurement parameters by using 3d modeling technique. Batman University Journal of Life Sciences, 2014;4(2).
  • 12. Zhang K. An analysis of the relation between multimedia assisted instruction and physical education. International Conference on Future Computer Supported Education, 2012;759-764.