2 Boyutlu Platform Oyunların Tarihsel Gelişimi ve GünümüzPlatform Oyunlarında Kullanılan Dijital İllüstrasyonlarınÇözümlenmesi
Türün oynanabilirliği ve renkliliği hedef kitlesi video oyunları olan kullanıcılar tarafından çoğu zaman tercih sebebidir. Bu tercihin enönemli aktörlerinden birisi dijital illüstrasyon sanatının kullanılmış olmasıdır. İllüstrasyon sanatı türün arayüzlerinin gelişip halenpopüler olmasına sebep olan etkenlerin başında gelmektedir. Bu bağlamda çalışmanın amacı uygulama mağazası üzerinden edinilen satış rakamları üzerinden seçilmiş günümüz platform oyunu örneklerini incelemektir. Çalışma için seçilen Ori, Gris, Cup Head veHollow Knight isimli oyunlardaki dijital illüstrasyon örneklerinin platform oyunlarını nasıl etkilediğine yönelik verileri teknik vegöstergebilim açıdan değerlendirmektir.
Historical Development of 2D Platform Games and Analysis of Digital Illustrations Used in Today's Platform Games
Platform games are one of the most preferred video game types from past to present. The playability and colorfulness of the genre isoften preferred by users with video games. One of the most important actors of this choice is the use of digital illustration art. The artof illustration is one of the factors that cause the interfaces of the genre to develop and become popular. In this context, the aim of thestudy is to examine the examples of platform games that are selected from the sale. To evaluate the data about how the digital illustrationexamples in the games named Ori, Gris, Cup Head and Hollow Knight, selected for the study, affect the platform games from a technicaland semiotic perspective.
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