Merve ÖKSÜZ, Özge CORDAN

Using Video Games for Design Education: An Example of Developing Earthquake Scenarios for Home Environments

Using Video Games for Design Education: An Example of Developing Earthquake Scenarios for Home Environments

Journal of Design Studio

2022-Sayı: spi 2

65-73

Awareness, Design studio, Earthquake, Gamification, Video games

97 86

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