Merve ÖKSÜZ,
Özge CORDAN
Using Video Games for Design Education: An Example of Developing Earthquake Scenarios for Home Environments
Using Video Games for Design Education: An Example of Developing Earthquake Scenarios for Home Environments
Journal of Design Studio
2022-Sayı: spi 2
65-73
Awareness,
Design studio,
Earthquake,
Gamification,
Video games
5826