Virtual Fitting of a Skirt on a Parametric And A Scanned Body Model

Virtual prototyping is often used for animations and graphics; however it also has great advantages for garment industry such as minimizing the time and customization of the garment for individual customers. 3 D body scanners offer better simulation results than a parametric body model. The aim of this study is to see how a garment is simulated on a scanned body model and a parametric body model. In addition we wanted to see the real fit of a skirt on a wearer and compare it with its virtual fitting. Thus we generated two virtual body models: a scanned and a parametric model. Meanwhile we determined a skirt design and created 2D patterns according to the design. Finally the skirt is tailored and generated 2D patterns are used to develop 3D virtual garments. It is well-known that mechanical properties of a fabric have influence on the simulation results. Thus mechanical properties of the fabric are measured by using Fabric Analysis by Simple Testing (FAST) and these data are utilized to generate a simulated skirt. At the end live model is dressed with produced skirt and photographed. Real garment fit and their virtual fits are compared to see how satisfactory the garment simulations are. Currently there are many studies to improve the virtual garment images. This study helps to understand the fit differences between garment simulations on a scanned body model and a parametric body model as well as a chance to compare them with the real fit on a live model.   

Virtual Fitting of a Skirt on a Parametric And A Scanned Body Model

Virtual prototyping is often used for animations and graphics; however it also has great advantages for garment industry such as minimizing the time and customization of the garment for individual customers. 3 D body scanners offer better simulation results than a parametric body model. The aim of this study is to see how a garment is simulated on a scanned body model and a parametric body model. In addition we wanted to see the real fit of a skirt on a wearer and compare it with its virtual fitting. Thus we generated two virtual body models: a scanned and a parametric model. Meanwhile we determined a skirt design and created 2D patterns according to the design. Finally the skirt is tailored and generated 2D patterns are used to develop 3D virtual garments. It is well-known that mechanical properties of a fabric have influence on the simulation results. Thus mechanical properties of the fabric are measured by using Fabric Analysis by Simple Testing (FAST) and these data are utilized to generate a simulated skirt. At the end live model is dressed with produced skirt and photographed. Real garment fit and their virtual fits are compared to see how satisfactory the garment simulations are. Currently there are many studies to improve the virtual garment images. This study helps to understand the fit differences between garment simulations on a scanned body model and a parametric body model as well as a chance to compare them with the real fit on a live model.  

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  • Istook, C. L., Newcomb, E. A., & Lim, H. (2011). Three-dimensional (3D) technologies for apparel and textile design. J. Hu (Dü.) inside Computer technology for textiles and apparel (s. 296-320). Woodhead Publishing Limited.
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International Journal of Advances in Engineering and Pure Sciences-Cover
  • Yayın Aralığı: Yılda 4 Sayı
  • Başlangıç: 2008
  • Yayıncı: Marmara Üniversitesi