Geçtiğimiz otuz yılda video oyunlar toplum üzerinde olumlu ve olumsuz
Over the last thirty years, video games have had a major impact, bothpositively and negatively, on society. The music in video games has a keyrole for integration of the fictional world and the real world. The level ofvisual and auditory impact of video games offers an important opportunity tomeasure behavioral changes on players who are exposed to a game for hours.With this study, we examine the connection of video game music withaggressive behavior. Within the scope of this study, an online survey formcomposed of four divisions (Musical Preference Scale, The Basic NeedSatisfaction in General Scale, Buss-Perry Aggression Questionnaire, andBrief Mood Introspection Scale) was used and some popular video gamemusic, prepared by the London Philharmonic Orchestra in 2011, were used inthe experimental stage. It has been analyzed using ANOVA and T-test that ifthere is any significant difference of point averages of the questionnaireaccording to variables as age, gender, video game using styles and musicmood. The results of the study indicate that, contrary to previous studies,background music incorporated into video games do not play an importantrole in increase of aggression tendency.
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